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Facebook security?!

Ah Facebook. As a rule of thumb you shouldn’t really add any more personal information than’s nessessary to a website – but people tend to just forget that, especially on social networking sites. And noone really reads the legal & privacy notices – because they’re about as flexible as the EULA on your videogames, just explain in very careful words just how much they are allowing themselves to abuse your trust.

Just how safe is your data on Facebook then? When you start out, there’s a lot of inital restriction using the website, having to have ‘friends’ or ‘groups’. The most any stranger can see is a small thumbnail, your name and perhaps a few groups or your country. Think that’s safe enough? Wait until you’ve listened to a bit of scaremongering about the third-party applications…

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Immersive Media : 360° Flash Video

Immersive Media, who I gather are also responsible for a lot of the Google Streetview images, have taken the ‘interactive panorama’ idea a little further than most, and introduced ‘Immersive Video’. Sound interesting? Indeed it is.

Continue reading Immersive Media : 360° Flash Video…

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Flash Player 10 (Astro) Prereleased!

http://labs.adobe.com/technologies/flashplayer10/

Flash Player 10 is out on prerelease. Why not go and give it a whirl?

Edit: Serge Jespers says it better than I.

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FIVe3D – A different approach to 3D Flash

FIVe3D is unlike other 3D engines ( such as Papervision or Alternitva3D ) in it’s approach.  We’re not talking shape primatives here, we’re talking extending the basic flash elements ( Sprites, Text, MovieClips ) to include Z-properties.  Looking at the demos, it’s not what you’d expect from ‘Flash 3D’, because we’re expecting another Papervision clone.  But no, the approach that Mathieu has taken when developing this is much different – and actually makes much more sense for a lot of situations.

Plus, it’s fun.  I’m a sucker for fun demos.

Continue reading FIVe3D – A different approach to 3D Flash…

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Inline Javascript and the defer attribute

We use javascript to load our Flash elements into Webpages – it just makes life so much easier. There’s many ways you can go about it, but one is to use inline Javascript to handle function calls to your document.write(); or innerHTML(); functions. Naturally, these functions scrape through our HTML and do their business, targeting and replacing elements with the embed/object code for our Flash movies.

You might call us slackers, or you might base it on our faulty understanding of the defer attribute (and this site will confirm it), but we thought that adding the defer attribute to our inline code thus;

<script type="text/javascript" defer>
    addFlash('flashdiv');
</script>

Would mean that the inline script wouldn’t be executed until the whole page is loaded. So you could effectively add the code anywhere in the page – say, the header – and it didn’t matter. Well, what works in Internet Explorer doesn’t always work in Firefox (et al.).

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Essential ActionScript 3 Classes #1

BiteArray.org has a little collection of several ActionScript 3 Classes that would feel right at home in your core libraries.  There’s a JPEG encoder, PDF generator, Zip file generator and even a class for gesture recognition, and many more besides.  It’s worth a look.

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Red Interactive

Red Interactive have got a really cool full browser flash site going on at their (really geeky domain) ff0000.com. It’s a showcase of what flash really can allow you to do to a traditional website, for better or worse.

Continue reading Red Interactive…