The results of my annual “code something different this Christmas” idea.

It’s becoming something of a tradition now I guess, but once I’ve allocated that extra Christmas holiday time appropriately, I find I have that little bit of extra time to devote to trying something new.  This year, I thought I’d try rewriting (again) one of my old university experiments.

Here’s the result:

It’s pretty.  I won’t even try to explain the idea behind it, but it’s basically an attempt at simple life simulation, with some AI governing the actions.  This time around I’ve built it with the aid of Box2D, so all the movement, impacts and interaction is achieved by punching some figures into the Box2D world, which makes the thing a helluva lot easier.

The big plus of “trying something new”? I now have a basic understanding of trigonometry!  I didn’t even have to Google anything!

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About James

James is a Senior New Media Developer at MMT Digital, and has BA(Hons) in Design for Interactive Media from the University of Gloucestershire. He loves designing and producing all sorts of website and Flash-related things, as well as prattling on about technologies.Day-to-day he works with Flash, Dreamweaver, Director, Microsoft Office Sharepoint Server 2007 (MOSS) and in his spare time he mucks about in Flex and Wordpress.Follow James on Twitter.

4 Responses to “The results of my annual “code something different this Christmas” idea.”

  1. leef 4th January, 2010 at 4:37 pm # Reply

    Fun! I dig the vector game look, it reminds me of geoDefense. I also had a similar motivation to do something different, quite randomly, the first weekend of the new year. Sam Rivello’s presentation from RIAdventure was the inspiration.

    Hungry Hongry Hobgoblins fighting over their planet’s resources = )
    http://leefernandes.com/hungryhobgoblins/Ghostfarm.swf

  2. Tahir Ahmed 4th January, 2010 at 8:48 pm # Reply

    It looks very nice.

  3. James 5th January, 2010 at 10:04 am # Reply

    Glad you like it guys – I’m quite proud of it, even if it does have the occasional bug!

  4. James 20th July, 2011 at 12:26 pm # Reply

    Huh. I should really find the source code for this again, and release it into the wild.

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