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	<title>Comments on: Fish Eye Menu in ActionScript 2.0</title>
	<atom:link href="http://www.psyked.co.uk/adobe/flash/fish-eye-menu-in-actionscript-20.htm/feed" rel="self" type="application/rss+xml" />
	<link>http://www.psyked.co.uk/adobe/flash/fish-eye-menu-in-actionscript-20.htm</link>
	<description>it's easy once you know how.</description>
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		<title>By: Lars</title>
		<link>http://www.psyked.co.uk/adobe/flash/fish-eye-menu-in-actionscript-20.htm/comment-page-1#comment-4624</link>
		<dc:creator>Lars</dc:creator>
		<pubDate>Sun, 21 Jun 2009 12:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.psyked.co.uk/?p=304#comment-4624</guid>
		<description>This rocks, thanks!</description>
		<content:encoded><![CDATA[<p>This rocks, thanks!</p>
]]></content:encoded>
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		<title>By: David</title>
		<link>http://www.psyked.co.uk/adobe/flash/fish-eye-menu-in-actionscript-20.htm/comment-page-1#comment-3095</link>
		<dc:creator>David</dc:creator>
		<pubDate>Wed, 04 Feb 2009 16:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.psyked.co.uk/?p=304#comment-3095</guid>
		<description>Hi.
I&#039;m David, from Portugal, and I&#039;m nearly finishing my Design of Communication and Multimedia course, at ETIC.

I&#039;m currently working on my portfolio website, and I decided to use a fisheye menu on the galleries, as a way to display the images&#039; thumbnails.
I found your AS2 version of the fisheye menu I had found before, but in AS3 (which is completely out of my league). I made a few changes just to make icons a bit smaller and closer, and to place it on the left of the movieclip.

But then I ran into 2 problems.

1- How do I make it so the mouse movement only affects the thumbnails (making the fisheye effect) when the mouse is over it?
I was trying to make a condition to say that it will only work when the &quot;xmouse&quot; is over 440 - so it&#039;s in the area where the fisheye menu is placed (my movieclip dimensions are 560 x 450 px), but I can&#039;t get the code right!

2- I&#039;m trying to make the thumbnails into buttons. So I got them to the stage, opened them, and turned the bitmaps inside the movieclips into buttons.
I got the &quot;down&quot; stage to work, replacing the image I use as &quot;normal&quot; with another that I created to be that &quot;down&quot; stage, and it works. It recognizes the button and it&#039;s &quot;down&quot; stage when I press it, but now I&#039;m trying to make the buttons to work &quot;onPress&quot;, using labels (a simple flash gallery).
I used the simple code:

stop();
b1.onPress = function (){
	gotoAndStop(&quot;photo1&quot;);
};
b2.onPress = function (){
	gotoAndStop(&quot;photo2&quot;);
};
b3.onPress = function (){
	gotoAndStop(&quot;photo3&quot;);
};
b4.onPress = function (){
	gotoAndStop(&quot;photo4&quot;);
};

But it doesn&#039;t work! It wont go to the other labels.
Can you tell me what I&#039;m doing wrong?!

Stay cool!
Peace ;p</description>
		<content:encoded><![CDATA[<p>Hi.<br />
I&#8217;m David, from Portugal, and I&#8217;m nearly finishing my Design of Communication and Multimedia course, at ETIC.</p>
<p>I&#8217;m currently working on my portfolio website, and I decided to use a fisheye menu on the galleries, as a way to display the images&#8217; thumbnails.<br />
I found your AS2 version of the fisheye menu I had found before, but in AS3 (which is completely out of my league). I made a few changes just to make icons a bit smaller and closer, and to place it on the left of the movieclip.</p>
<p>But then I ran into 2 problems.</p>
<p>1- How do I make it so the mouse movement only affects the thumbnails (making the fisheye effect) when the mouse is over it?<br />
I was trying to make a condition to say that it will only work when the &#8220;xmouse&#8221; is over 440 &#8211; so it&#8217;s in the area where the fisheye menu is placed (my movieclip dimensions are 560 x 450 px), but I can&#8217;t get the code right!</p>
<p>2- I&#8217;m trying to make the thumbnails into buttons. So I got them to the stage, opened them, and turned the bitmaps inside the movieclips into buttons.<br />
I got the &#8220;down&#8221; stage to work, replacing the image I use as &#8220;normal&#8221; with another that I created to be that &#8220;down&#8221; stage, and it works. It recognizes the button and it&#8217;s &#8220;down&#8221; stage when I press it, but now I&#8217;m trying to make the buttons to work &#8220;onPress&#8221;, using labels (a simple flash gallery).<br />
I used the simple code:</p>
<p>stop();<br />
b1.onPress = function (){<br />
	gotoAndStop(&#8220;photo1&#8243;);<br />
};<br />
b2.onPress = function (){<br />
	gotoAndStop(&#8220;photo2&#8243;);<br />
};<br />
b3.onPress = function (){<br />
	gotoAndStop(&#8220;photo3&#8243;);<br />
};<br />
b4.onPress = function (){<br />
	gotoAndStop(&#8220;photo4&#8243;);<br />
};</p>
<p>But it doesn&#8217;t work! It wont go to the other labels.<br />
Can you tell me what I&#8217;m doing wrong?!</p>
<p>Stay cool!<br />
Peace ;p</p>
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