Psyked *
it’s easy once you know how.Link: Actionscript 3 – Don’t User the Timer to Make Timers
Posted by Mark - 27/02/09 at 10:02:47 amAn interesting bug in the Timer class -http://flexandair.com/?p=32
Turn’s out it can’t count properly – helpful eh?
Tutorial link: Getting started in Papervision 3D
Posted by Mark - 16/02/09 at 09:02:32 amThis tutorial goes from the basics and is really comprehensive.
http://www.marcpelland.com/2009/01/22/guide-to-getting-started-in-papervision-3d/
Add undo/redo functionality to your textfields
Posted by Mark - 06/02/09 at 02:02:04 pmhttp://jacwright.com/blog/112/undo-redo-for-all-textfields/
Saving Images Out of Flash/Flex Without Losing Quality
Posted by James - 26/01/09 at 02:01:40 pmFlash Player 10 comes with a nifty new method for the flash.net.FileReference class called “save“. What’s dope is that you can send it a ByteArray, and it’ll write it verbatim. This means, saving images out of your Flash & Flex Applications is wicked fast now AND gets around that lamesauce security restriction that plagued a lot of older Flash Player 9 code…
http://jessewarden.com/2009/01/saving-images-out-of-flashflex-without-losing-quality.html
Access SVN repositories with Actionscript
Posted by Mark - 23/01/09 at 03:01:20 pmhttp://dougmccune.com/blog/2009/01/20/accessing-svn-repositories-with-actionscript/
Using [Bindable] & ChangeWatcher in ActionScript-only classes
Posted by James - 19/01/09 at 10:01:37 amWhat are you talking about?
Recently I’ve been toying around with using [Bindable] Metadata in Flex and AS3, namely trying to not only make it so that my static variables can be used as bindings in Flex, but also that I can detect when the variables change.
How do you do that?
There’s a few ways you can do that, and a whole plethora of other blogs that will give you rundowns on how. What you need to look for are the ChangeWatcher and BindingUtils classes [livedocs]. There doesn’t seem to be anything in particular thats different between them, ChangeWatcher lets you define a variable and function to call on changes, and BindingUtils lets you define functions to call when variables are set or properties change – all in all, not much difference.
But…
Continue reading Using [Bindable] & ChangeWatcher in ActionScript-only classes…
Code Completion and other Flex Metadata tricks…
Posted by James - 12/01/09 at 03:01:08 pmRyan Stewart blogged earlier about getting code completion in Flex Builder with the aid of Metadata in your actionscript, and it’s all very interesting – so take a look! Flash CS4 also now supports the Flex-style Metadata tags in your actionscript, although it still doesn’t give very good code completion, but it does work with ASDoc, apparently.



