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FOTB2011 Highlight #1: HiSlope

Here’s one of my highlights from Flash on the Beach 2011 – something that I’d never seen before, but blew me away with its coolness.

HiSlope is a realtime video effects framework/library, which allows you to see and experiment with those effects in realtime.  The underlying coding framework sounds interesting, and the final effect is pretty neat.  I have a feeling I’m going to be messing around with it and picking apart the source code some time soon!

In the meantime, you can:

quickb2 – Box2D for Flash games.

QuickB2 is a complete abstraction of Box2D, providing grouped hierarchies, extensible classes, and event-driven callbacks. The high-level interface enables developers to create physics simulations that are impractical to write using Box2D’s API alone. It takes care of things that you don’t want to, so that you can concentrate on your game.

Here are some examples of what it can do: http://quickb2.dougkoellmer.com/bin/qb2DemoReel.swf

Here is a place where you can ask questions: http://quickb2.dougkoellmer.com/forum

I’ve just gone and looked through the demo reel, and I have to say this is quite impressive. Obviously having a nicer to use, ActionScript 3 style syntax rather than the C++ syntax is a bonus, but what really makes this cool is the features that this library has, over and above the basics of Box2D.  Things like shape cutting, soft bodies; breakable joints etcetera.

You can find out more information, and download the source code from Google Code, at: http://code.google.com/p/quickb2/

Discovering: Project Sprouts

Project Sprouts (http://projectsprouts.org/) is something that I’m just starting to get into, following much encouragement from Mark, and a cool presentation from Simon Bailey (http://www.newtriks.com/?tag=project-sprouts).

What is Project Sprouts?

Sprouts is a relatively new project, focussed on ActionScript and Flex development, and makes a whole lot of the setup of new ActionScript and Flex projects much easier. It’s a springboard for new projects, and it automates both the initial configuration of your development tools and the creation of new template-based classes, projects and unit tests. Essentially, that’s what it does out of the box. But in addition to that, it’s also completely configurable (depending on how deep you want to go into Ruby), it’s headless (in that it has no IDE), and it’s platform independent. Read More…

Got an idea for Flash book?

Is there a book you’d like to see about Flash or ActionScript development?

Well, now’s your chance to make it happen – they’ve a call for suggestions open to everyone, which you can participate in by visiting the URL http://www.google.com/moderator/#16/e=8e0cc and signing up. It uses Google Moderator, which allows you to vote for, and submit new suggestions for new book titles.

Link: Face-tracking and 3D Scene

Snapshot from the 3D Scene and Face tracking demo

I may be slow on the uptake here, but Mr.doob has some awesome HTML5 and Flash Player showcase pieces over at mrdoob.com. It’s hard to pick a favorite, because they’re all darn impressive, but I’m a fan of the Face-tracking and 3D Scene demo (which I’ve screenshotted above).  It’s based in Flash, because it has to access the computers’ webcam, and is a pretty neat concept.

Read More…